Carcosa Dreams

Games, Events, Madness

Latest posts

Forsaken season two is here

The apocalypse continues. Once-possessed corpses now rot in the blasted ruins of human civilisation, a reprieve in a way but an uncertain future now faces those who have fought so hard to survive. The war against the walking dead is…

The Warriors Fate

Something roared from the tree line, this was the third time now and it was getting closer. Their spear still pointed outwards they looked to the Shaman still whispering to the huge figure in the centre of the glade. Noticing…

Lands of Alba: The Fenlands

Overview The Fenlands are the name given to the low-lying eastern flanks of Alba and encompass both the great marshes and flatlands of the eastern plain and the long eastern and south-eastern coastal strip. The Fenlands breed a people who…

Lands of Alba: The Old Country

Overview The Old Country the name given to the mountainous and rugged western flanks of Alba, and the low plains that connect them to the rest of the mainland in the east. The People of the Old Country are defined…

Save the dates

We are pleased to announce that we have secured sites for our first three regional Alba events to take place this year. We don’t have full details of the events available yet but more information will be coming soon including…

Welcome to t67 – sign up is open

Sign up is now open. Please complete the form linked below to book your place. You’ll need to supply some personal details and let us know your preference for a character archetype. These will then be process over the next…

The Stories of your People, The Myths of your Land

As we have alluded to previously, the gods and spirits of Alba are fictional – drawn from our imaginations and our research into the commonalities of faith amongst early peoples – but the faith of the Albanni in their gods,…

A youthful mistake

They had been sat in quiet contemplation since the sun went down. In silence the fire light cast dancing shadows on the painted hides adorning the walls of the Shaman’s hut. The young hunter, their head hung low had not…

Game Design and intent 1

The design process of Alba is ongoing – here is the first of a series of blogs in which we will discuss some of the design and the intent of the design. To begin with it is broad brush-strokes, with…

The Watcher in the Marsh

The trek across the dank and misty marshes had been bad enough; the Watcher in the Marsh lived a long way from the village – from any civilised people – and only those who were bold, who were in need,…